Week 6

Body Modelling


This week, I prioritized finishing the ZBrush modeling. I began studying the muscles of lions, cheetahs, and even wolves. I tweaked the limb structure slightly to resemble those of wolves and dogs, giving the creature an uncanny valley effect: it looks like a cat at first glance, but the more you observe it, the less cat-like it appears. Without exaggeration, I'm really satisfied with the work I've done.

Muscle:

Skin:




I did a quick retopology in Zbrush using ZRemesher, which makes it easier to retopologize later in Topogun 

Model Update 


I forgot to model the mouth interior...just quickly sculpted them during weekends.



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